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Showing posts with label Supergirl. Show all posts
Showing posts with label Supergirl. Show all posts

Saturday, December 19, 2009

Tales From the Vault: ACTION COMICS #313

Hey, kids! It's time for another installment of Tales Form the Vault, the feature where I dip into my stash of back issues and read them for you. It's just like holding the comic in your hands -- only over the internet! Magic.

Today's entry is the ironically titled Action Comics #313, featuring not one but two Silver Age DC "classics." Let's go to the tape!

Details: This bit of timeless nostalgia comes to us from June of 1964. It's really startling to read DC superhero comics from this era, because they are so placid and stale that you really gain an understanding of how Marvel became a cultural phenomenon so quickly. By the time this rote pair of formulaic stories came out, Marvel had already introduced pretty much all of their classic characters and was in the process of weaving them together into a revolutionary shared unvierse that looks even more vibrant when compared to this.

First Story Synopsis: First up we have a tale with art from Al Plastino and a script from... a mystery man. Probably someone trying to protect their reputation by leaving their name off the finished product, which is called "The End of Clark Kent's Secret Identity!" Technically, shouldn't that be "The End of Superman's Secret Identity"? I mean, that's what it says on the cover, so... huh?

Regardless, the story begins with one of those symbolic pages that encapsulates the story within, which begins thusly: Supergirl shows up at the Daily Planet and tells Perry White that Clark is Superman. Clark is aghast and she immediately apologizes, saying she doesn't know what came over her, but Perry agrees to cover for him anyway.

Next, Superman sees Batman (hey, Batman is in this issue, that's cool) sitting inside an armored car protecting some stuff. He flies over and clocks a bunch of thugs waiting to ambush the car, then shows Batman that the car was actually made of balsa wood, making him a sitting duck. Somehow the World's Greatest Detective didn't pick up on the fact that his car was made of wood. Don't these people realize that he's the goddamn Batman?

Anyway, next thing you know, Batman has told Lois Lane that Superman is Clark. Again, like Supergirl, Batman can't believe what he's done, but Lois is pretty much unfazed and also says she'll keep the secret. That's big of her. Two plus decades of trying to prove Clark is Superman and not so much as a blink.

Next up is Jimmy Olsen, who flies with Clark to the Arctic to investigate pirate attacks. That['s where all the best treasure is, after all: the Arctic. Superman finds the pirates' secret lair and defeats them, but suddenly the mermaid Lori Lemaris shows up and reveals Superman's identity to Jimmy. You know, that is one thing Silver Age Superman totally had all over today's version: one of his primary love interests was a mermaid. The post-Crisis version of Lori was just lame.

Back in the story, Superman is shocked at these betrayals, and wonders if his friends are brainwashed. He decides that if they aren't, they should be, so he corrals Jimmy, Lois and Perry and says that he's going to hypnotize them and make them forget about his secret identity. Hey Supes, just ask Dr. Strange to cast a spell over the Earth, that always works for me. Or better yet, get Zatanna to do it. She's pro.

Turns out he should have done one or the other, because not only does the hypnosis not work, but now his friends decide to blackmail him. Instead of giving in, however, he grabs them and heaves them all into the ocean! Wow, we've all wanted to do that to Superman's supporting cast, but I never expected Supes to actually do it himself.

At this point, a flying saucer shows up (naturally) and retrieves Superman's friends and we discover that they are all androids, created by The Android Master, who is working with The Superman Revenge Squad. That's a really cool name for a bunch of really, really lame villains. Superman, of course, had already deduced that all of his friends, including the traitorous ones who had revealed his identity, were androids. He quickly mops up the Revenge Squad and revives Batman from the suspended animation he was in, then makes it look like Clark was among those captured. Once again, his identity is saved!

THE END!

Second Story Synopsis:
Next up is a Supergirl story called "Lena Thorul, Jungle Princess!" It's pretty illogical and convoluted, meaning it's just like the first story only with twice as much Supergirl, so I'm going to just boil it down to brass tacks. Lena Thorul is a psychic friend of Supergirl's who is trying to get into the FBI. Naturally. As a test assignment they send her to interview Lex Luthor. Unbeknownst to Lena, Lex Luthor is actually... HER BROTHER! Not only that, he's been hiding their connection for years because he loves her and doesn't want her to be shamed by their connection. Okay, didn't see either of those developments coming.

However, being psychic, she discovers this fact by reading his mind during their interview. She goes into shock and develops amnesia. All she knows is something horrible has happened and she has to flee. So she buys a plane ticket to Africa, having apparently just seen Almost Famous. Upon arrival, she grabs the wrong suitcase, which happens to be filled with props for an African jungle movie; the only thing she has to wear is a white zebra skin one-piece bathing suit.

Donning this outfit, she discovers that she can control animals with her psychic powers, so she becomes the Jungle Princess and starts driving off poachers and stuff. During one fight, she is grazed by a bullet and her memory returns. She decides to return to Metropolis but remain in the identity of Jungle Princess so that people won't find out she's Lex Luthor's sister.

Back in the big city, she becomes a circus sensation, drawing huge crowds with her animal tricks. But she freaks out because of the Lex thing, so Supergirl takes her place in the show. Suddenly, Lex breaks out of jail (having earlier been supplied gardening equipment by Supergirl -- just go with it) by genetically engineering a plant to grow into a huge vine for him to climb down. He rushes to the show and presents Lena with a genetically modified plant which emits a gas that causes amnesia. No explanation as to how Luthor could have developed this without developing amnesia himself.

Luckily, if someone gets amnesia when they already have amnesia, it becomes squared; so, once again, then, Lena has no idea of her connection to Luthor but is otherwise her normal self, so Supergirl returns him to jail and Lena joins the FBI.

THE END!


Extras: Okay, a couple things jump out immediately, but they involve attempting to apply logic to Silver Age DC. And that's just a recipe for madness. Still, you have to winder why the Superman Revenge Squad needs to come up with such a convoluted plan to get their revenge if they already know his secret identity. I mean, i can come up with a dozen better ways to use that knowledge and I'm not even a professional super-villain. They don't have to go all Dr. Light, but surely they can come up with something.

Also, that Supergirl story; just, wow.


My Grades: Overall this gets a B for being an interesting look at the comics world of 1964 and how DC compared (or didn;t compare) to Marvel's rising tide. The actual stories, though, kind of suck; the Superman one gets a C- and the Supergirl one gets a B+ because it sucks in a much more entertaining way.


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Tuesday, October 13, 2009

Tales From the Vault: ADVENTURE COMICS #420

It's time for another trip through the way-back machine, this time to the heady days when Supergirl briefly was popular enough to command her own series within a series in the pages of Adventure Comics. Of course, back in those days the old Adventure brand really meant something, because while Supergirl was successful for 44 issues in Adventure, as soon as they spun her out into her own series it nosedived into the turf, getting canceled after just ten issues that took almost two whole years to publish. Not good.

But enough about failure. Let's crack open this bad boy and find out why she was popular and why the DC 25 cent giants of the day were, in contrast, very much not popular.


Details: This issue is from June of 1972 and the first story is written by Raymond Marias and Len Wein, which was relatively early in Wein's career and right at the beginning of the period when he seemingly began writing every comic book on Earth. The art is by one of the classic DC pencillers of the era, Tony DeZuniga. And the story is straight out of a drug induced fervor, which makes perfect sense. After all, where did you think the term “420” came from?

Synopsis: We start with Supergirl flying through space when she is suddenly attacked by a "plastoid globe" which is, you know, a big ball of plastic. And it doesn't attack so much as float. Nonetheless, it drives her to land on a nearby planet, where a missile sends strands of hair to grab her; when she melts the strands, it turns to amber. Yeah, that happened to me at Supercuts once.

Completely confused, Supergirl is suddenly rescued by some dude named Togran, who has a magic garden (strictly for medicinal purposes, no doubt) and commands his plants to save her. He then explains that a neighboring nation has killed everyone except his dad and his dad's two friends, who were presumably saved because they were in their dens playing online poker when the attack happened. Those three, as it happens, are wizards who have formed a collective entity called the Mind-Warp, and who use their powers to affect people's emotions. They also look about as stupid as humanly possible, wearing outfits that look sort of like hooded sweatshirts with mini-capes and domino masks. Plus, one guy has his beard collected in what appears to be a napkin holder with an X-Men logo on it.

Anyway, after the exposition, Supergirl is like "whatever" and decides to leave. Before she does, though, Togran grabs her and plays tonsil hockey with her while copping a feel. Supergirl flies off "with the taste of Togran's kiss still in her mind" – which, really, eww -- when she sees a passel of missiles fly out of nowhere and blow him up. Shocked, Supergirl becomes vulnerable to the Mind Warp and they infect her with a rage, causing her to fly off to the neighboring kingdom to kill everyone.

Of course, the missiles were actually from the Mind Warp themselves; it was all staged in order to get Supergirl to royally mess up their enemies. As soon as she’s out of sight, Togran's dad rushes down and revives him with magic; but Togran flies off to stop Supergirl even though in his weakened state he'll die from the exertion, because he ain’t even trying to hear that. Togran's dad then goes into a rage and, while Togran heroically sacrifices himself to stop Supergirl's rampage, his dad hacks down the other two Mind Warp guys with a huge sword. Since they are all mind linked, all three of them die. In the annals of well thought out plans, this whole sequence of events is probably down near the bottom.

Yes, it's tragedy all around, except for Supergirl of course, who’s totally fine other than having that dude’s taste stuck in her face. Worst of all, though, one of the dead Mind Warp dudes is named "Opra". My God, there goes the Book Club.

And, that's… THE END!


Extras: In case you were wondering, that's a ten page story. So what's the rest of the 42 pages in this 52 page special? Well, it's all reprints. As you would expect from a Supergirl series, there's an Animal Man story and some space monster story in addition to one lone Supergirl reprint. Of course, I didn’t read any of this nonsense because if there’s one thing I can’t stand it’s a dirty reprint scam. I want new content! Of course, since this is a back issue, technically none of it is new so you might say I’m being arbitrary, but there’s the principle of the thing to uphold. If I had bought this issue new with a shiny, hard earned quarter back in 1972, I would have been royally steamed. Plus, I would have been a fetus, so the whole thing would be really kind of logistically awkward.

The story itself is pretty 1972, i.e. a thinly veiled meditation on peace, love and the Vietnam War. Is it just me, or was there more of this sort of thing going on at DC than at Marvel? I don’t just mean the obvious stuff like the Green Lantern / Green Arrow “relevancy” stuff, but just in general DC seemed to have a lot more topic of the day type stories during this time period.

Lastly, I also want to quickly point out that Supergirl appears to be wearing your grandma’s underwear. Yes, elastic is functional, but red Depends are not quite the fashion statement I want from my Supergirl. Other than that, the design from the era is pretty sweet, but seriously.


My grade: The Supergirl story gets a B for sheer weirdness, the rest of the issue gets an F for being a dirty reprint scam.


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